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About this Guide
This guide has the following sections:
- Chapter 1, Introduction, describes the content of the SDK and lists the supported standards and platforms.
- Chapter 2, Reference Implementations and Examples, shows how to use the reference implementations and describes the common code and additional examples that are provided.
- Chapter 3, Architecture, describes the architecture from a modular perspective.
- Chapter 4, SDK Basics, covers the basics of planning, developing, and deploying an application.
- Chapter 5, HTTP and HTTPS Protocols, provides details on developing an application to support these protocols.
- Chapter 6, Pilots, provides details on developing an application to support multiple content types.
- Chapter 7, JavaScript, discusses using the JavaScript scripter to evaluate and execute all JavaScript code from the HTML 4 pilot.
- Chapter 8, Optimizing Your Application, describes how you can improve the performance and memory usage of your application.
- Chapter 9, Tutorial: Building a Browser, steps you through building a sample application.
- Chapter 10, ICEssl Module, describes how to use the optional module for secure networking over the Internet.
- Appendix A, Glossary, explains many of the acronyms and key terms used in this guide.
- Appendix B, System Properties, is a reference to all the system properties you can use to configure your application.
- Appendix C, Supported Features, is a reference of supported tags, properties, and other features.
- Appendix D, Content Creation and Debugging, provides tips on ensuring that your HTML content is standard and compliant so that it renders correctly and efficiently.
- Appendix E, ICEsoft Skinnable Component Library, provides information on how you can use skinnable components in the user interface of some applications.
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Copyright 2005. ICEsoft Technologies, Inc. http://www.icesoft.com |